#import <Foundation/Foundation.h>


@interface OpulentCrispModel : NSObject

//: Properties here
//: graspSerene
@property (nonatomic, assign) BOOL nostalgia;

@property (nonatomic, assign) int thistleArtistryDoodle;

//: virtuous
@property (nonatomic, assign) BOOL noodle;

//: kaleidoscopeCrispMerge
@property (nonatomic, assign) CGFloat laugh;

//: oasis
@property (nonatomic, assign) BOOL xenonVividTangle;

@property (nonatomic, strong) NSArray *glimmerGraspForest;

//: idealVirtuousGlow
@property (nonatomic, copy) NSString *courageousFlourishMerge;


//: 随机方法
- (void)wondermentWispechoesIlluminateRiddle:(NSString *)charismaZeal;

- (void)horizonWanderwhisper:(NSString *)tranquil;

- (void)tranquilMingleumbraMotionSilhouette:(NSString *)balanceKaleidoscope;

+ (NSInteger)velvetXenonButterflyzenith:(NSString *)flutter;


@end